However, Necromancers remain both wildly popular and incredibly fun to play. There are some nuances with which things add together and which things multiply together the devil is definitely in the details.Around the time of Diablo 4‘s release, I called Necromancers the worst class in the game for Endgame content. This completely ignores set bonuses and legendary bonuses, which almost never affect your character sheet DPS, and are usually far more important. If all your damage comes from, say, Skeletal Mage, then +15% Skeletal Mage damage is roughly as good as a 15% higher number on your character sheet. ![]() There are a few things that aren't counted there, like % increases to elements and % increases to skills. ![]() You can mostly just optimize for the damage stat on your character sheet and be fine. You'll want Int on almost every piece of gear (a perfect amulet might be crit chance, crit damage, socket, and cooldown reduction/area damage/elemental damage). However, it also increases your resistances by 1 for every 10 points of Int. This is accounted for in the damage stat on your character sheet. Int is very useful in that it directly increases your damage by 1% per point. ![]() There are a couple of exceptions, like thorns damage. So the higher your character sheet damage, the more damage virtually all your skills will do. Every skill that says that it deals a percentage of weapon damage scales with that stat. The damage stat on your character sheet is the rate at which you would deal damage when attacking without using a skill.
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